This prevents an application freeze when failing to start a new game or failing to load a savegame. The game now fails gracefully if the server cannot be started.Fixed an issue that sometimes prevented mods from being deactivated in the Preferences.The bug caused the button to have no effect the first time it was clicked after restarting the application. Fixed a bug that prevented the map shortcut buttons on the Map Generator dialog from working properly.Sound effects are now properly played when attacking.A unit in a building is no longer drawn at the top of the building (that is, the area for showing goods production) if the production is zero.Fixed scaling and placement of goods production icons on colony tiles.Fixes game hangs on end turn in some specific cases.Fixed a bug that caused the same maps always being generated when starting a new game.Translation updates (a total of 5191 translation strings updated in 53 different languages).Better handling of severe errors like out-of-memory and stack-overflow.A malfunctional AI should no longer stop the game.Treasure trains are now displayed in the cargo report panel.Added a mod for having 19th century nations.Added a mod where basic buildings (level 1) needs to be constructed (except Town Hall and Carpenter's house).There are now separate volume sliders for music and sound effects.The escape key can now be used to close most panels.Recursive autosave directories should no longer be created.The colony panel is now properly updated when clearing the speciality of a worker.Units should no longer have their graphics clipped on the map.Scrolling on the map should now be smoother.Fixes the scaling of several different panels (preferences). It's now possible to add the same goods multiple times to the same stop in the trade route panel.Accelerator keys can now be changed, saved and loaded in the preferences.Reduces the amount of jumping around on the map while animating the moves of enemy units.Fixed leaking file descriptors that crashed the game on Windows.Fixed several issues that forced a server reconnect.Fixed several issues with goto-orders that made the game hang after end of turn.Several bugs that might cause the game to crash have been fixed (for example when all settlements of a native player was destroyed).
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